Product Designer &Developer, Electronics Engineer, Business Maker, Concept Designer, Teacher& Trainer
This user joined on 05/12/2014.
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Thanks for the like ! So you are interested by fluids dynamics ?
Yes I am. If your project will deliver a tools easy to use on the PC or Cloud, it will be great. 2D would be a good beginning, then the stepp to 3D will be easier, using offset 2D calculating
I describe my early works in my (french) masters thesis at http://ygdes.com/memoire/
The FHP3 model is not straight-forward to extend to 3D (due to complex topologic structures). You'll want the Lattice Bolzmann model, which uses floating point numbers.
However FHP3 is easy to understand and code, offers interesting optimisation opportunities and creates stunning images :-)
I intend to make a faster program for the PC with AVX extensions, inspired by my latest works on the Game of Life algorithms.
Thanks for the like by the way :-)
And when a program cut the 3D model at x=0 as example and produce so a 2D profile, which can be used with this FHP3 model to analyze, and then the program cut again at x=1 and so gives another 2D profile to be analysed, and so on, then a program collect all results to presend an analysis for the complete 3D model
Do you not think, this is a nice trick?
Create your Hackaday.io profile like Mohsen Abbasi and many others
Thanks for following my project https://hackaday.io/project/87345-mini-vertical-wind-generator-3d-printed