• Star Wars: RPG Simulator

    06/16/2015 at 00:54 0 comments

    A HACKER'S WORLD:

    The RPG Simulator will replicate (with the help from kinetics...) can recreate scenes and actions from the video games to the feature films.

    It would be a massive multiplayer where subscribers can access and role-play there favorite character: hero or villain (the design would be similar to the "Second Life" grid...).

    The simulator would be completely open source anywhere from the design of supplies, weapons, vehicles, and entire landscapes. If I'm in search of original story ideas there is always (Fanfiction) writers from all across the globe give there film scripts and book ideas to this enormous online resource. If some of this material can be recreated from page - to - simulator we would be exploring worlds never - seen - before in movies or in print.

  • Beaglebone: Cookbook

    05/06/2015 at 02:39 0 comments

    I obtained a copy of Beaglebones latest cookbook on Amazon and it came to my doorstep this afternoon. Usually, with my extensive library of books that have consumed my small / compact space (well, which is my office...). I'm the kind of reader that goes in search of sections or find particular chapters to read that are of great interest, then, it goes back on the shelve.

    I'm gonna make it a point to read the cookbook from cover-to-cover because the goal is to finish that "Beaglebone: Server" at last, finally. The information the paperback provides is fascinating and the suggestions will be useful and implemented on the updated version. I'm researching some general particulars and this will be updated in the near future.

  • Cubieboard: Observation Module

    04/13/2015 at 02:24 0 comments

    WORKING CONCEPT:

    Over the last few months been accumulating several versions of cubieboards single-board computers. I want to build (not a server...) but an automatic, stacked, robotic archive.

    The general idea is not entirely done yet, but it would be capable to go from one board to another through a moving self-guiding interface. The module depending on the task(s) it will interchange between computers relying on basic individual functions.