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DIY LED 8x8 matrix Game console - 64bit

Handmade led game console
Ultra high quality 64bit graphics :-D

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$7.77
bobricius has 2200 orders / 93reviews
Ships from Slovakia
Games:
- pong
- falling stars
- invades
- snake
- breakout
- car race
- tetris
- jump arcade

Features: 
- Single atmega328, arduino code 
- Direct driving matrix 
- Piezo speaker 
- CR2032 battery power 
- 3 Buttons 
- red, green or blue matrix 
- score counting 
- some voices (Talkie library) 

Game sources and their authors ... 

Tetris 
https://github.com/MarginallyClever/ArduinoStarterKit 

DoodleJump 
https://github.com/brnunes/Arduino-Doodle-Jump 

and all other by Erik Kramer 
http://letsmakerobots.com/node/44115

LIBRARIES.zip

x-zip-compressed - 16.18 kB - 04/14/2018 at 18:30

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setfuse burn328-8mhz-bodOFF.bat

Avrdude CLI

bat - 136.00 bytes - 08/03/2016 at 22:12

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BobrogameRTM.zip

Arduino source files + HEX

x-zip-compressed - 53.94 kB - 08/03/2016 at 22:10

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GAME_eagle_PCB.zip

x-zip-compressed - 144.44 kB - 08/03/2016 at 21:54

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  • 1 × ATMEGA328P-PU Microprocessors, Microcontrollers, DSPs / ARM, RISC-Based Microcontrollers
  • 1 × LD-BZPN-1705 Pezo buzzer
  • 1 × KWM-20881ASB Led matrix 8x8 RED
  • 3 × TACT-24K-F Button
  • 1 × CR2032 Batteries and Battery Accessories / Batteries

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Discussions

Ben Mo wrote 03/07/2018 at 06:53 point

Hello dear bobricius

Thank you so much for sharing this awesome project.i love your kit because you use only 3 button instead of potentiometer.
I have a 8x8 led matrix module that drives with MAX7219 and i'll want to use it but i'm not expert in coding and can't change the code.
i want to ask you if it's possible please optimize your code for using MAX7219+arduino.
Best regards

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bobricius wrote 04/04/2018 at 06:58 point

I am sorry, I work 2 days to remove support for MAX7219 and direct dive matrix. Is no way back.

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Yann Guidon / YGDES wrote 03/29/2017 at 19:56 point

64 bits or nothing !

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deʃhipu wrote 03/29/2017 at 19:47 point

Why didn't I see that before? I've been doing a similar (albeit much simpler) thing with #Frowney. One possible software improvement: use PWM to get different shades of pixels, so that you can differentiate the different game objects better.

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Jean wrote 08/02/2016 at 13:47 point

PTH 5x5cm!!

Can you send the files of this version?

Congrats for the nice project!

thanks!

  Are you sure? yes | no

bobricius wrote 08/03/2016 at 22:13 point

I am updated source files, firmware + hex.

  Are you sure? yes | no

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