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An mDNS library

A project log for Garage Door Opener

An ESP8266-based garage door opening device

myles-eftosMyles Eftos 09/25/2016 at 22:370 Comments

I've mentioned before that I plan on using mDNS to resolve the name of my server. While the ESP8266 Arduino library can broadcast a mDNS name, it doesn't query mDNS when resolving names. I found mrdunk's mdns on Github that implements enough of the mDNS protocol, that I should be able to hack mDNS name queries into the project.

I spun up a quick proof of concept sketch to see how it all works.

// This sketch will display mDNS (multicast DNS) data seen on the network.

#include <ESP8266WiFi.h>
#include "mdns.h"

// When an mDNS packet gets parsed this optional callback gets called once per Query.
// See mdns.h for definition of mdns::Answer.
void answerCallback(const mdns::Answer* answer){
  if(strcmp(answer->name_buffer, "mqtt.local") == 0) {
    Serial.print("Name: ");
    Serial.println(answer->name_buffer);
    Serial.print("Answer: ");
    Serial.println(answer->rdata_buffer);
    Serial.print("TTL: ");
    Serial.println(answer->rrttl);    
  }
}

// Initialise MDns.
// If you don't want the optional callbacks, just provide a NULL pointer as the callback.
mdns::MDns my_mdns(NULL, NULL, answerCallback);

void setup() {
  // Open serial communications and wait for port to open:
  Serial.begin(115200);

  // setting up Station AP
  WiFi.begin("[ssid]", "[password]");

  Serial.print("Connecting to WiFi");
  // Wait for connect to AP
  int tries = 0;
  while (WiFi.status() != WL_CONNECTED) {
    delay(500);
    Serial.print(".");
    tries++;
    if (tries > 30) {
      break;
    }
  }
  Serial.println();
}

void query(const char *name) {
  mdns::Query q;
  
  int len = strlen(name);

  for(int i = 0; i < len; i++) {
    q.qname_buffer[i] = name[i];
  }
  q.qname_buffer[len] = '\0';
    
  q.qtype = 0x01;
  q.qclass = 0x01;
  q.unicast_response = 0;
  q.valid = 0;

  my_mdns.Clear();
  my_mdns.AddQuery(q);
  my_mdns.Send();
}

int send = 0;
void loop() {
  if(send == 0) {  
    query("mqtt.local");  
    send = 1;
  }
  my_mdns.Check(); 
}

The sketch sends a query out for mqtt.local. We are building up a query struct with the requested host name, and a qtype of 0x01 (host address query), and qclass of 0x01 (internet).

When a response is received, the name is checked against the name we requested, and if it matches, the IP address and Time-to-Live (TTL) are printed to the Serial console. The name check is required, because that answerCallback will get called every time a mDNS packet is received, regardless of who sends it - It can get quite chatty.

I found that I needed to call Clear() before adding the query, otherwise the packet was filled with garbage - Clear seems to initialize all the required buffers.

For name resolution, all I really need is the IP address and TTL. My plan is to have an array of names that I need to resolve (for the moment, it'll be a maximum of two - one for the MQTT server, and one for the log file server). If either of those names end with .local, I'll resolve the name using mDNS.

On the first request, I'll cache the result speeding up subsequent requests. I can use the TTL to expire the cached version, and re-query the network when required. A little clunky (it would be nice if the underlying network stack automatically did this), but it should work.

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