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Micro Font and other small things

A project log for RGB LED matrix panels (Arduino)

Demo loops and interactive games and displays made with Arduino Uno and Mega Controlling 32x32, 32x64 and 64x64 RGB Matrix panels

Joshua SnyderJoshua Snyder 11/14/2016 at 15:130 Comments

in an effort to convey as much information on the small number of pixels available, I had designed a small number bitmap set, I have since expanded this into a full alphabet (Ascii 32 - 126)

this font is proportionately spaced, and as narrow as possible and only 6 pixels high with descenders. the bitmap table is under 256 bytes with a offset and width table taking up another 180 . these tables could be eliminated, but I want fast as possible performance without having to create a table in RAM.

Also have a working Tetris and Brick-Out now, and human control is working on 3 of 4 games.

Time from an ESP8266 is working, as is weather, but displaying the weather forecast without the micro font was not practical.

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