Doing trig in assembly
The sine function actually works! But cosine doesn't.
I suspect it is a problem with signed multiplication/division. It *should* work... But ya never know.
I have tried other angles and different multipliers (instead of 16384)
I think after this my 3d rendering might actually work in assembly!
EDIT : im posting latest code on GitHub if you are interrested. Check project page for the link.