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Low fidelity

A project log for A game about a certain space exploration company

Where most of 2018 went

lion mclionheadlion mclionhead 04/07/2019 at 07:150 Comments

Been away, but now it's back with an emphasis on low fidelity.  The amount of work involved in making it photo realistic is immense enough to be satisfied with 1984 quality graphics.  

Countdown by reversing & tracing the spacex logo.

Somewhat of a 2D exhaust plume from a particle effect.  No lighting.

The flame in Asphalt wants to be another particle effect with stretched particles.  There's no smoke from methane engines.

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