This is a balance game to test the user's balance and stability. The game is to carry an object through a maze or obstacle course as fast as posable. If the object gets bumped too much then time will be taken from there final time.
The game uses an MPU6050 to get the movement of the object. If the acceleration exceeds the threshold, the game knows that the object has been bumped.
The device includes:
7 segment display
difficulty DIP switches