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Arduino raycasting game engine

This is an attempt to write a decent 3D raycasting game engine for the Arduino, and perhaps make a few little games with it.

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This is an attempt to write a decent 3D raycasting game engine for the Arduino, and perhaps make a few little games with it.
The hardware is pretty slow and limited, but I will try and see how far can I push it.
Currently, the code does render the frame correctly, as you can see in the screenshot.

raycaster.ino.with_bootloader.standard.hex

Binary (with bootloader) to see the project.

hex - 50.49 kB - 12/27/2020 at 09:06

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raycaster.ino.standard.hex

Binary to see the project.

hex - 50.24 kB - 12/27/2020 at 09:06

Download

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mrobert wrote 12/27/2020 at 09:08 point

Hello everyone,

Feel free to ask any questions :-)

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