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Tiny Basic V1.0

A project log for DL1416SmarTerm LED Computer/Terminal

Old and new come together for an old school intelligent terminal.

dan-julioDan Julio 11/06/2016 at 05:060 Comments

The idea of writing a BASIC interpreter seemed overwhelming so I immediately hit search. There are a lot of BASIC interpreters/compilers out there but the one that was an initial perfect fit was Scott Lawrence's version of Mike Field's port of Tiny Basic. It ran on an Arduino (albiet, barely) and it looked easily modifiable (which turned out to be true). I started by just getting it to run on the Teensy 3 instead of an Arduino. Then I made a simple port for it to communicate with my terminal code via a pair of FIFOs. Eventually I started adding commands and a more sophisticated interface.

As of this post it runs the commands documented below. Based on feedback from fellow hackerspace members, I will change the PCHR command to a set of CHR and ASC functions to more closely match early BASIC environments. Beyond this device, I think both the terminal code and the Tiny Basic interpreter could be combined with a new library, perhaps using DMA, on the Teensy to drive NTSC/PAL or VGA displays with commonly available PS2 or even USB keyboards.

Input can come from keyboard or any of the serial interfaces (e.g. USB host IF) to load programs from a host computer using a terminal emulator. Output may be directed to any serial interface as well as the display (e.g. to save programs via a terminal emulator). Tiny Basic communicates to the outside world through a set of virtual (or physical) serial ports. The local keyboard and display appear to it logically as a terminal (and can be interacted with using escape sequences if desired).

Each line must have a numeric line number (e.g. 10, 20, 30…). Commands may be separated by the colon character (‘:’) on a single line. Commands which immediately goto another line (GOTO, RETURN) cannot have subsequent commands on the same line. Each command is stored as an ASCII representation in memory (no tokenization).

There are 26 variables, A-Z. Each variable is a 16-bit signed number (-32768 to 32767). Variables or literal numbers may be used in expressions.

Tiny Basic provides 32 Kbytes of program memory. Variables and the stack live at the high end of program memory and the program starts from location zero. The MEM command returns how many bytes are available for program code. DATA@, PEEK and POKE can access the entire range but not outside of the program memory (e.g. other DL1416SmartTerm memory in the Teensy address space). There is room for 8 nested FOR loops on the stack or more GOSUBs in this version of Tiny Basic.

The EOT key is used as BREAK to stop execution of a Tiny Basic program.

File names follow the 8.3 rule (a maximum of 8 filename characters and 3 file type characters which should be .BAS for Tiny Basic programs). This version of Tiny Basic is limited to 16 levels of directories on the SD card.

System


File IO/SD Card

IO, Documentation

Expressions, Math

Control

Pin IO

DWRITE, AREAD IO pin is [0:8]. AWRITE pin is [0:2] that are on IO pins [6:8]. Do not drive any pin with more than 3.3 volts.

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