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The Mario Kart mechanism

A project log for Halo inspired laser tag (LTTO hack)

Bringing Halo style game play to Laser Tag Team Ops

daveverleedave.verlee 05/31/2022 at 15:390 Comments

By now, I've gotten annoyingly good at laser tag compared to the students who will actually be playing the game, and just like in Halo this can make for a less than fun experience. I've added in a mechanism borrowed from mario kart where if a player falls behind, they get an invisible boost in performance. If they don't have enough kills, their weapons get more powerful. If they've died too many times, their shield gets stronger. It's all proportional and tunable, as they come back to the front they go back to normal.

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