[M] Angles

A project log for Tetent TestCut [gd0139]

A cuboid input device.

kelvinakelvinA 01/08/2023 at 08:560 Comments

I've got the print and 90mm is a nice size alright, but as it turns out, I rotated the Tetrinsics in the opposite direction to what I needed because of Team Aesthetic. Oh and Finger2 still collides with the motor, so that has to be forcefully moved. The original cutout design wasn't going to work, and since Finger3 has the most travel (thus tolerance for movement), I moved it so that the Tetrinsics were colinear. 

The sad thing is... imagine if the stars aligned and out of pure coincidence did everything line up:

but ergonomics said:
This is 4 degrees, but I'm feeling the concept-print-before-the-previous one and maybe it's even less than that. The solution is close to 0 degrees but isn't 0.
2 degrees might not be too noticable. And it's not like keyboards or controllers are visually aligned either, nor will I see this side when actually typing. A counter point though is that an increased angle increases the likelyhood of a Finger2->motor collision.