Arm mate

Modular, electronic, mechanical arm rehabilitation assistance system

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Arm mate is a modular, electronic, and mechanical arm rehabilitation and assistance system designed to address specific rehabilitation needs of patients with mobility impairments. The system is aimed at improving the quality of life for individuals who have suffered arm injuries or have mobility issues.

Arm Mate is a project that combines the technology of biomechanics, electronics, and mechanics to improve the quality of life of people with arm mobility problems.

It is an assistance and rehabilitation system designed to address the specific rehabilitation needs of patients with mobility problems, by addressing the lack of accessibility that exists in the population to continuous physiotherapeutic treatments, derived from accidents, diseases such as strokes, and diseases of birth.

Its modular and flexible design approach allows for customization to individual patient needs, allowing individuals to access a personalized treatment routine tailored to their needs from the comfort of their homes. It will be an intuitive and continuous treatment experience that will help them improve their mobility and with it their quality of life.

The placement of the system works by size, and from there it can be adjusted. 

It is made with Tpu and carbon fiber, in addition to having an adjustment system with stepper motors, which allows adjusting and/or restricting movement according to the case of each patient. It also includes electronic recording and monitoring capabilities, allowing rehabilitation and medical professionals to tailor exercise programs to the individual needs of each patient.

  • 1 × Arduino
  • 1 × Stepper motor
  • 1 × Relay Power Supplies / Uninterruptible Power Supplies (UPS)
  • 1 × Sensor Development Kits, Boards and Systems / Emulation Boards and Modules

  • Our electronics box

    Tayanna Arfeuille06/15/2023 at 15:44 0 comments

    We designed a box to contain our circuit and electronic components in an organized way.

  • New render!

    Tayanna Arfeuille06/06/2023 at 15:33 0 comments

    After some more work on our 3D model, we added the final features that we needed to best represent our model.

    We rendered our model with textures and colors and are really happy with the progress!

  • Final render of Arm Mate

    Tayanna Arfeuille05/25/2023 at 23:29 0 comments

    We finally finished the 3D model, and we rendered it using Solidworks and Keyshot.

    We applied the textures, colors, and looks of what we would like our final product to have, so we could finally see our ideal product.

    In the final product, we would like to use carbon fiber and transparent TPU, to make some parts resistant and other parts more flexible.

  • 3D model of Arm Mate

    Tayanna Arfeuille05/24/2023 at 22:25 0 comments

    We started creating our 3D model on Solidworks, generating the final shape and design of our product.

    In this 3D model, we can see the main parts: the arm part, the forearm part, the hand part, and the phalanges part.

  • Final product sketch

    Tayanna Arfeuille05/24/2023 at 22:22 0 comments

    A new sketch to illustrate the final design of Arm Mate

    We made a digital sketch including all the parts, the cable system, the materials, the colors, and everything necessary to understand the final look of Arm Mate.

  • New pictures of the beta prototype

    Tayanna Arfeuille05/24/2023 at 22:16 0 comments

    With the finished beta prototype, we took some pictures to see the unified product.

    We can see all the parts are now unified.

    We can see the arm part, the elbow part, the hand part and the phalanges part.

    We still used the same model we were building, but we tried adjusting it to our teammate's Damaris measures, so we can also work with our concept of adjustability that is important for Arm Mate

  • Adjusting the beta prototype

    Tayanna Arfeuille05/24/2023 at 22:10 0 comments

    We made some new adjustments to the beta prototype, creating the phalanges sections, and adjusting the hand part.

    We generated the phalanges part to also understand the possible shapes ald ways to work with them in a 3D model.

  • First beta prototypes

    Tayanna Arfeuille05/24/2023 at 22:08 0 comments

    We started making some prototypes with cardboard, making the shape that goes around the arms

    We used our teammate's Manu arm to have standard measures, and to also help us when we design our 3D model.

  • Our final and important sketches

    Tayanna Arfeuille05/24/2023 at 22:01 0 comments

    We generated some new sketches for ArmMate, to explore the final shape and start generating the firsts prototypes

    We started with some digital sketches, to understand how many parts our system could have, also analyzing shapes.

    Now that we understood the parts we needed, we started to generate the whole system, including the shapes and all the arm parts.

    Now we draw some sketches for the phalanges part to understand the function of these parts.

    With the hand part and the elbow part defined, we can now make a full sketch.

  • New Arm Mate logo

    Tayanna Arfeuille05/15/2023 at 15:33 0 comments

    We have finally selected a logo and began selecting the possible and future colors for the identity.

    We generated this logo using Adobe Illustrator, also considerating an ideal typography.

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