This weekend saw 0 progress made on VGAtonic while I was in LA for an event - and, unfortunately, VGAtonic didn't make the semifinals cut for the Hackaday prize.
Don't worry about VGAtonic, though - I'll be following through (even if I don't hew as closely to the original guidelines). I would hate to leave the Pogoplugs and the Galileo headless at this point!
I'll be cleaning up my beta code and adding comments, so look for two pieces of firmware (the microcontroller and the CPLD onboard VGAtonic) and the Galileo code I showed running the demo - well, with more generic pictures. I'll also add the python script I used to create my header files.
Other Graphics Projects
On the other end of the spectrum from VGAtonic, I hope you'll check out GPL-GPU... which is, like stated, a full GPU. Open sourced. I hope you'll check that project out if you'd like a look at a fully-featured graphics controller.
I also read with great interest Andy Brown's recent article about creating a sprite-based video controller on a Xilinx Spartan 3 FGPA. I think you'll find his choice of RAM very interesting if you follow this project!
We'll be back with more updates in the near future - follow us here or on our git repo!