Github user @rondlh has joined the CaDoodle Develoers team!
They have made an excellent set of R's over the last week, most notably adding uniform scaling on X and Y corner dragging. The revious uniform scaling was only on the Z height change, but now you can hold shift while dragging a corner and get a uniform scaling in X and Y.
Awesome, thank you rondlh !
Kevin Harrington
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