Amagaki is a personal computer that could have existed in Japan in early 1987.
It takes inspiration from the Macintosh, the Atari ST, the Amiga and the X68000.
At the high-end of personal computers of that era, it is priced like the Mac, the X68000 or the IBM AT with suitable peripherals.
In order to appeal to a Japanese audience with good Kanji representation, it supports a high-resolution display (640x480) with color.
Amagaki is not intended to compete with UNIX workstations.
Like the Amiga and X68000, Amagaki will make extensive use of DMA to provide good system performance from a modest CPU.
A reasonnable effort has been made to select components that were available from Japanese suppliers during the represented period. Somewhat more recent substitutes have been used when necessary. I had a lot of these parts already, please feel free to substitute other brands if that is what you have. Anachronistic peripherals and connectors is fine, this is a machine we want to build in the 21st century.
Amagaki OS is single-user, multitasking with a preemptive kernel. Rudimentary MPU protects kernel space but there is no MMU.
A major intended use for Amagaki is to serve as a development platform for the Project : RAD 8bit game console. The default system palette is made compatible with the master palette of the console, the sound system is a superset of that on the console and there will be GUI tools for music composition, sprite, tile and map editors and debugging.
Intended parts list :
- 25.175 MHz oscillator used as a pixel clock to derive all VGA timings. This clock is then divided for the CPU, DMAC and ACRTC.
- 12.588 MHz HD68000-12 16/32bit CPU
- 12.588 MHz HD63450Y12 4 channel DMA Controller
- 6.275 MHz HD63484 Advanced CRT Controller (early 2D GPU released in 1984)
- 512KB framebuffer using 16x uPD41264 64k x4, 120/40ns dual-port VRAM
- BT476 RAMDAC, 256 colors from a 18 bit palette
- 1MB of System RAM, expandable to 8MB with 8x 30pin SIMM slots
- 1MB of Flash as System ROM, allows for in-system upgrade. Amagaki OS runs from ROM.
- YM2608 6 voice, 4 operator FM synthesizer with 3 voice SSG, plus 6 channel ADPCM drums in ROM and 1 channel 4 bit ADPCM sample playback. Includes 256KB of sample RAM. (Same as PC8801 Soundboard 2)
- YM3016 Stereo Audio DAC
- WD37C65 floppy controller
- Sony 3.5" High-Density microfloppy (Fujitsu M253X 2MB model advertised in Mini-micro Systems 1986-04)
- IDE hard drive with a 20MB partition (supports CompactFlash). PIO mode 0, system DMA.
- GALs, CPLDs and tiny FPGAs as needed for glue logic and adapters, everybody made gate arrays back then anyway.
photondreams
ROFL, absolutely terrible. Totally NOT what I had in mind. But this one actually had the color image of the fruit on the screen which I would not get again. Interesting...
Kinda getting there? The shape of the machine is more like it, the detached keyboard is good. The "pale green when off" and very bulbous CRT looks 70s like though. I guess the fruit is ON the screen alright... Let's get another one with the same prompt and compare.
Whoa that one is a bit too close for comfort. I guess the
Kinda cool. Not what I had in mind but I get it. The mouse is HUGE. Let's try the same one again.
Cool again. The fruit dissolved into the case? There is something MSX-ish about the keyboard shape. I wonder what the weird peripheral is. Perhaps 1986 is too beige? I want black like the X68000 dammit. Well that came out in 1987 so...
That's it. By far my favorite. Maybe if we try again it will get even better?
Holy mother of yikes! I can't even... I think that's enough... I'll keep the other one!




ehughes
Stephen Moody
matseng