While restoring and documenting my original Apple II software projects, I created a Windows-based Apple BASIC IDE to help edit, analyze, and maintain the source code. The IDE is now available on GitHub.
One other project and the main reason to create this program is an old Apple IIc program, also in Apple Basic. Will let someone enter up to 15 logic gates on the screen and wire them up. Then actually have the program follow the logic through the gates based on the user's inputs.
I am trying to resurrect this Apple based version so I can finish up on another Windows VS based program I am making that will allow a user to add more then 15 gates. But I didn''t want to have to redo the logic I already did that does the logic simulation portion. The Apple version was already using a "structure" , aka object oriented based variables to keep track of the gates and their inputs/outputs.
Details
Currently this editor can do the following:
- GOTO validation - GOSUB validation - Current line tracking - Apple BASIC source file editing
have done some updates, got it working for 98%, still doing some debugging with different processes, but it's looking very good.
Couple of items I still wan t o do, is have it do actual syntax checking. And then for a final item I want to have a feature to display either a flowchart or a block diagram.