Beginning of month 1
HUD creation Part 1
SO, it is July and what I decided to do was start on a Heads-Up Display. I decided to look at what my fellow hackers at hackaday were doing. I found some projects, but they were either too big, too bulky, or didn’t work how I wanted it to. After a while of looking at instructables, YouTube and other sites, I decided to look at modern tech and how others were doing it. I looked at the hacksmith’s Heads up display for his exo suit, but it wasn’t exactly what I was looking for. I was looking for something DIY, when I saw Full sail’s HUD. I taught it was good, but the HoloLens was super expensive. That’s when I found an Arduino based augmented reality glasses that was easily makeable, small, not bulky, and light.
Image from arumnag
This was perfect. After a while of struggling I was looking at the Jarvis setup of someone known on Instagram as the_crazy_programmer_chatti, and I was wondering if I could use the setup in the HUD. Soon after, he answered my comment by saying he would be happy to do it. After getting a set of base designs and material, I wouldn’t see the HUD progress until the next month.
Month 2 (August)
HUD creation Part 2
Now I started thinking about the HUD seriously. When I came into contact with Chattai, he said that there could actually be a real time 3d model with animations. As this interested me, I said okay. We decided that the HUD should be finished before that’s added, because that may take a while. As i’m the hardware guy, I sent him a list of all sensors that would be controlled. By doing that, he would know what function would go into a certain aspect.
Here’s the list:
Altimeter (Mark VII version) - MPL3115A2 - I2C Barometric Pressure/Altitude/Temperature Sensor
EKG and EEG sensors aren’t needed, but just in case, look at this:
There’s also one by a danny diefferender or something like that
RT power- Don’t worry about this
Core temp- Temperature sensor (arduino)
Missiles sensors (there are 26 of them)- Temperature sensor. One less missile when the temp sensors go extremely high (leave a place for me to put a temperature). Also If you can connect it to a pushbutton so number of missiles can be added.
Weapons sensor- (be creative as this is the mix of all 26 missiles, the 2 repulsors (everlasting), both sentries (lasts 5 shots), and the infamous arc reactor (one shot)
Navigation- Same as altimeter
Have 26 node indicators go up and down from 100 to 0. Those are for the missiles.
Flight mode panel:
Airframe thrusters: The rotational position of a 180 degree servo
Vertical velocity sensor: Just put the rate of change in air pressure per 5 seconds.
Warning panel: Basically if the pressure goes up to 80
Accelerometer: MPL3115A2 - I2C Barometric Pressure/Altitude/Temperature Sensor
Airbrake: The rate of change in altitude but when going down
MPL3115A2 - I2C Barometric Pressure/Altitude/Temperature Sensor
I don’t know how some aspects will be done like messaging, music, apps, ect. but he says that he has an idea. So as usual, i’ll trust him. I still have some parts to do in the HUD such as missile sensors, but the HUD is looking good so far. It’s based off of Jayse Hansen’s HUD, as he’s the one who did the HUD for iron man in several movies. Luckily for me, Jayse Hansen has given us the liberty of showing the breakdown of the HUD.
*A picture of the HUD overall features*
*A picture of probably the most important part in the HUD AKA the targeting reticle*
Rocket Launcher Part 1 (Well it kinda covers 2 months)
At first, I had three designs for the rocket launcher.
Model A (an original based on Jairus Of All)
Model B (from Patrick Preibe)
Model C (from poot padee)
Model A was built for the mark 7 and had almost no relation the mark 42 look. Model B didn’t have the magic I was looking for. I saw model 3, and I taught it was perfect. Sleek, designer,...
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