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Iron Man Armor Mark 42

Using tech to make Iron man's armor.

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Ever wanted an Iron man suit? Well I have news for you. This project is to create the suit you all love. . This will have EDFs for flight, a Jarvis from Jasper, a self learning code, and many other databases. This will be capable of a 100 percent functional suit. If I need to finish it, I will need your vote.

The world gets darker as we know it. As more violence comes with 21st century criminals, justice needs a makeover. This can be used for anti-terrorism, keeping criminals in bound, military, and other protection ways. This uses state of the art tech to get rid of crime as quickly and efficiently as possible before something happens. This would be world changing, because governments on the verge of getting destroyed by crime and terrorist cells like Al-Queda and Isis will be controlled and eliminated. Crime will quickly get lower as those that see the suit get discouraged and those that don't or still want to fight faces it's wrath.

**Crime chart**


There can also be new forms of flight, weaponry, and an all new look at tech from this.

If not, this can also be used for science advancement. Also, I don't know if you realized this, but it's an Iron man suit. A frigging' iron man suit. C'mon guys.

It can even be used for medical purposes!

**Link to Github: https://github.com/thekidtonystark/Forearm-Launcher**

Questions asked:

What is it exactly? It is an Iron man suit.

What are the practical uses for it? It is used for crime. It can also be used for medical emergency and scientific advancement.

How does it stop crime? It uses data like criminal records, backgrounds and other things like that to predict crime.

Who will use it? I don't know. A general maybe?

You're a 12 year old tryin to make something groups of scientists can't make. Why do you think this is possible? It all depends on how you look. Sometimes, the awnser is so simple, it is hidden in plain sight.


  • 1 × 3d printer
  • 1 × EVA plastic Blue
  • 2 × Arduino Uno A type of motherboard
  • 2 × Servos
  • 20 × Steel sheets You need a lot. A

View all 14 components

  • What i've been doing for the last 3 months (HUD, sponsors, rocket launcher and more)

    thekidtonystark09/20/2017 at 12:54 0 comments

    Beginning of month 1

    HUD creation Part 1

    SO, it is July and what I decided to do was start on a Heads-Up Display. I decided to look at what my fellow hackers at hackaday were doing. I found some projects, but they were either too big, too bulky, or didn’t work how I wanted it to. After a while of looking at instructables, YouTube and other sites, I decided to look at modern tech and how others were doing it. I looked at the hacksmith’s Heads up display for his exo suit, but it wasn’t exactly what I was looking for. I was looking for something DIY, when I saw Full sail’s HUD. I taught it was good, but the HoloLens was super expensive. That’s when I found an Arduino based augmented reality glasses that was easily makeable, small, not bulky, and light.

    Arduino Glass - Open Source Augmented Reality Headset

    Image from arumnag

    http://www.instructables.com/id/Arduino-Glass-Open-Source-Augmented-Reality-Headse/

    This was perfect. After a while of struggling I was looking at the Jarvis setup of someone known on Instagram as the_crazy_programmer_chatti, and I was wondering if I could use the setup in the HUD. Soon after, he answered my comment by saying he would be happy to do it. After getting a set of base designs and material, I wouldn’t see the HUD progress until the next month.

    Month 2 (August)

    HUD creation Part 2

    Now I started thinking about the HUD seriously. When I came into contact with Chattai, he said that there could actually be a real time 3d model with animations. As this interested me, I said okay. We decided that the HUD should be finished before that’s added, because that may take a while. As i’m the hardware guy, I sent him a list of all sensors that would be controlled. By doing that, he would know what function would go into a certain aspect.

    Here’s the list:

    Altimeter (Mark VII version) -  MPL3115A2 - I2C Barometric Pressure/Altitude/Temperature Sensor

    HUD diagnostic:

    EKG and EEG sensors aren’t needed, but just in case, look at this:

    There’s also one by a danny diefferender or something like that

    RT power- Don’t worry about this

    Core temp- Temperature sensor (arduino)

    Missiles sensors (there are 26 of them)- Temperature sensor. One less missile when the temp sensors go extremely high (leave a place for me to put a temperature). Also If you can connect it to a pushbutton so number of missiles can be added.

    Weapons sensor- (be creative as this is the mix of all 26 missiles, the 2 repulsors (everlasting), both sentries (lasts 5 shots), and the infamous arc reactor (one shot)

    Navigation- Same as altimeter

    Have 26 node indicators go up and down from 100 to 0. Those are for the missiles.

    Flight mode panel:

    Airframe thrusters: The rotational position of a 180 degree servo

    Vertical velocity sensor: Just put the rate of change in air pressure per 5 seconds.

    Warning panel: Basically if the pressure goes up to 80

    Accelerometer: MPL3115A2 - I2C Barometric Pressure/Altitude/Temperature Sensor

    Airbrake: The rate of change in altitude but when going down

    Targeting reticle:

    MPL3115A2 - I2C Barometric Pressure/Altitude/Temperature Sensor

    I don’t know how some aspects will be done like messaging, music, apps, ect. but he says that he has an idea. So as usual, i’ll trust him. I still have some parts to do in the HUD such as missile sensors, but the HUD is looking good so far. It’s based off of Jayse Hansen’s HUD, as he’s the one who did the HUD for iron man in several movies. Luckily for me, Jayse Hansen has given us the liberty of showing the breakdown of the HUD.

    Jayse 1.PNG

    *A picture of the HUD overall features*Jayse 2.PNG

    *A picture of probably the most important part in the HUD AKA the targeting reticle*

    Rocket Launcher Part 1 (Well it kinda covers 2 months)

    At first, I had three designs for the rocket launcher.

    Model A (an original based on Jairus Of All)

    Image result for iron man mark 42 forearm rocket launcher

    Model B (from Patrick Preibe)

    Image result for iron man mark 42 forearm rocket launcher patrick priebe

    Model C (from poot padee)

    Image result for iron man mark 42 forearm rocket launcher

    Model A was built for the mark 7 and had almost no relation the mark 42 look. Model B didn’t have the magic I was looking for. I saw model 3, and I taught it was perfect. Sleek, designer,...

    Read more »

  • Iron man rocket launcher FINAL build

    thekidtonystark08/18/2017 at 14:06 0 comments

    Here's the video I made saying how i'll make the final rocket launcher. Once done, I will not look at again unless it breaks or i'm making a new one. Vid below. Thinking of making a video explaining the Iron man arc reactor. Got a final plan on that as well with plasma, and may be able to make plasma repulsors!

  • Quick update

    thekidtonystark07/24/2017 at 21:06 0 comments

    Just saying that I'm on vacation right now, but i' m working on some pretty big stuff. Also the suit is not dead. In fact, once vacation is done and I'm home and I find screws or something, I'll show you guys the laser torrent

    Be sure to tell me if you think lasers are best or if I should use an alternative into comments.

  • Sponsors (YAY!) + flight + repulsor

    thekidtonystark06/23/2017 at 15:35 0 comments

    Before I start, I just wanted to say sorry for not posting in a while. This stuff isn't child's play you know.

    Back to business. For the suit, I filled out a form online for a Sparkfun Sponsorship program. After I forgot about it in a while, I get this:


    For those unable to read the image, it basically says Sparkfun wants to give me a $200 hardware donation (with a $17 squeeze).

    At first, I was thinking of getting stuff for a HUD system, but I realized I had a lot of materials for HUD already, and the remaining would take up the sponsorship money. So, I decided to use it on weaponry, flight, the exo suit, the donning system, and Jarvis. Today, i'm supposed to give a list, so i'm making sure I put everything correctly.

    Flight is going well. I am working to see if I can add a liquid to make the electricity that comes into the Ion thrusters more electric (basically trying to double the power of electricity that comes in). This will allow the Ion propulsion to make more thrust from less electricity. A huge energy source will still be needed, so that's why i'm working on the arc reactor.

    The muon beams in short are not going so well. I will have to make a log or video on this, but basically in short, i'm having a hard time for getting the proton generator to work as it is like hell, and i'm trying to find out how the muon gas chambers will be set up.

    Jarvis will be put into the Raspberry Pi (not sure which model yet), and mixed with my coding + a really cool AI I found online called Jasper.

    If you want to see something in the suit or have suggestions, comment below.

    Thanks!

  • Flight update + Energy + Weaponry and a side note

    thekidtonystark05/24/2017 at 19:14 0 comments

    Now for the last few weeks, I have been focusing on flight. After a while, I found this:

    Schubeler DS-215-DIA HST 195mm Carbon EDF Ducted Fan + Motor DSM10066-290

    This is Schubeler's 195mm carbon EDF. There's good news.

    The good news: It lifts 54 pounds per, which means I will only need about 12

    Bad news: One of these bad boys cost $1,818.24.

    Now that leaves me needing a hefty $21,818.24 to pay. Now since I was lucky enough to find stabilizing edfs, I only need 6 of these, leaving me around 10,000. Now I have two options here. I can either find a sponsor, or use the experimental flight engine plan which is being used on the repulsor and rig it up to lift the whole suit. As I said earlier, I will be using muon beams, and that is still a yes. Here's the only problem so far: proton injectors are needed. Now I know almost nothing about these, but I am gonna give it a shot anyways.

    I am really thinking of making something in the styles of this:

    Image result for iron man boot inside

    It seems pretty easy to make (the basic structure), might be able to open and close, be changeable for height, and really easy to change for flight. I' gonna buy some titanium alloy, steel and aluminum to see what I can do.

    Onto a different topic, ENERGY.

    Now let's be realistic here. The suit will take up a lot of energy. Now after reading how Iron man's arc reactor might work realistically, I decided that I would have to do a lot of thinking before I could even start planning. Now as the person I am, I decided to start planning anyways! I'm not gonna give out the blueprints until I think that the arc reactor will work.

    On a side note, i'm thinking of adding a 3d room scanner I found online then rigging it up to be smaller. I also want to try making the laser turrent, but that will be from scratch.

    Finally, we go to weaponry. Remember that shoulder missile? I'm still working in it, but so far, the hardest part has been making micro missiles. That's HARD. I am putting them around scrap kydex and putting in metallic sodium. I'm thinking of putting everything on a shoulder pad to check the look. I might want to start focusing on a HUD system sooner or later.

    Well, i'll continue working and start recording, but until later, see you.


    From me

    -thekidtonystark

  • Money count + Jarvis (New name needed) Quick updates

    thekidtonystark05/04/2017 at 14:36 0 comments

    After making a few sets of calculations, I now know how much I will need for a gauntlet.

    Forearm

    Missile launcher

    Servo (4): 8.28

    Pointometer (2): 3.00

    Blue LED (4): 4.48

    Red LED (4): 4.48

    Steel sheet (12x12): 5.78

    Arduino Mini: 5.17

    Mini Laser turrent

    Camera (small): 4.60

    Burning laser:1 23.50

    Non-burning laser (with driver): 10.06

    Servos (3): 6.21

    Arduino Mini: 5.17

    Exo suit:

    Pneumatic cylinder (2): 8.56

    Festo valve bank: 60.00

    Donning system:

    Servo (4): 8.28

    Arduino mini: 5.17

    Other:

    Fan: Already owned

    RFID tags and all (5) : 50

    Titanium alloy (13.6 x 1.5): 6.00

    Total (basic price without Jarvis ( for one gauntlet) 218.74

    In other words, Jarvis is almost finished. He needs to get debugged and I need to get his learning fully functional. Finally, I need to get his servo connection running.

    I am going to see if I can get a few integrations into some apps, then get demo version for you guys. The final part will be getting it to be in 3d environment. Can't wait to show you guys!

    Do not expect an update in Saturday, because it's my birthday. I m also trying to fix the flight.

    Well, till later


    thekidtonystark

  • A super quick update (funds + flying)

    thekidtonystark05/03/2017 at 19:03 0 comments

    https://www.gofundme.com/thekidtonystark

    This helps me get the money for the suit.

    In other news, I am using Ion propulsion for the feet. The only problem is that at 120 volts, the ion propulsor will only push a piece of paper. What I could really use is that arc reactor. Here's a quick thought. If 120 volts push paper and to push paper I need let's say 6 grams since 5 grams is the weight of average paper. If 1 gram is 453 grams and the paper is 204117 grams, let's do the math.

    Now for the energy needed:

    Now 54000 volts is a lot. A LOT. I will experiment with an energy source for now, and when finished, will show pics. I also plan on releasing some info on the rocket launcher later. I also will show how I am (attempt) making the muon beam and the generator

    Well until later

    -Thekidtonystark

  • Shoulder launcher part 1

    thekidtonystark04/28/2017 at 00:31 0 comments

    Alright. So now that the rocket launcher is almost done, I am going to go on a few topics. The main topic is the shoulder launcher. The hardest part of this will not be the price, or the placement of servos. In fact, even the code is easier than this. What will be hard is getting the rockets to do what CGI did. In reality, making what the suit did is insane, due to what comes out of small space. Here is my plan.

    In the clip, two panels from the left and right go up and the shoulder missile home goes up in a swinging motion.

    Here is the code:

    String readString;
    #include <Servo.h> 
    Servo leftpanel, rightpanel, hookleft, hookright, cliphookupl, cliphookupr;  
    
    void setup() {
      Serial.begin(9600);
    
      //myservoa.writeMicroseconds(1500); //will do experimentation
    
      leftpanel.attach(1);  
      rightpanel.attach(2);  
      hookleft.attach(3);  
      hookright.attach(4);                                                   
      cliphookupl.attach(5);   
      cliphookupr.attach(6);  
      Serial.println("multi-servo-delimit-test-dual-input-11-22-12"); 
    void loop() {
    
    
      if (Serial.available())  {
        char c = Serial.read(); 
        if (c == ',') {
          if (readString.length() >1) {
            Serial.println(readString); 
    
            int n = readString.toInt(); 
    
           
            {
              Serial.print("writing Microseconds: ");
              Serial.println(n);
              if(readString.indexOf('1') >0) leftpanel.writeMicroseconds(n);
              if(readString.indexOf('2') >130) rightpanel.writeMicroseconds(n);
              if(readString.indexOf('3') >0) hookleft.writeMicroseconds(n);
              if(readString.indexOf('4') >0) hookright.writeMicroseconds(n);        
              if(readString.indexOf('5') >0) cliphookupl.writeMicroseconds(n); 
              if(readString.indexOf('6') >0) cliphookupr.writeMicroseconds(n);
    
            }
            else
            {   
              Serial.print("writing Angle: ");
              Serial.println(n);
              if(readString.indexOf('1') >130) leftpanel.write(n);
              if(readString.indexOf('2') >0) rihtpanel.write(n);
              if(readString.indexOf('3') >90) hookleft.write(n);
              if(readString.indexOf('4') >90) hookriht.write(n);         
              if(readString.indexOf('5') >90) cliphookupl.write(n);                 
              if(readString.indexOf('6') >90) cliphookupr.write(n);
            }
             readString=""; 
          }
        }  
        else {     
          readString += c; 
        }
      }
    
    Now obviously this a lot of work to go through before this can be put into the arduino mini, but here's a start. If anyone wants to edit and fix it, let me know.

    Here is a picture of the missile rocket housing and rocket.

    files easily found here: https://grabcad.com/library/iron-man-shoulder-missile

    Now, I will start in this buildup.

  • Exo suit (quick update)

    thekidtonystark04/23/2017 at 11:59 0 comments

    Remember this from the last blog? If you didn't read the last blog, I suggest you do. If you did, keep reading. As I said earlier, this is a really good base for the suit, because it is flat, easily adaptable, and it is needed. To start everything off, let's start out with the gauntlet (forearm and bicep). I'm thinking of using pneumatic cylinders, and using some type of weight help in the bicep to shoulder piece. I'm trying to get a hold of this guy, so that I can talk to him about 3d files. I would then be able to get it into a format-able template to make it by hand, or just order it to be 3d printed, but I don't think it would be easy to scale for someone 6.2 (yeah im tall ). I may leave air vaults for each limb, instead of having one. This may take up space, but each limb will have extreme strength. Buying metal now.

    Just a quick update.

    From me

    Thekidtonystark

  • Forearm launcher part 6 + Flight + Exosuit + Repulsor

    thekidtonystark04/21/2017 at 21:02 0 comments

    I wasn't able to make a video, BUT I was able to get pictures. I will show some pictures of what I have so far.

    Spring system

    At this part is the spring system. This helps with weight management when the servo goes up.

    Here is the whole system. In this, you can see (From left to right) the rocket launcher, servo control, and an arduino mini on top of an arduino uno. The servo tester is the main control for the servos. The arduino mini allows the rocket to be launched only if the servo tester is a a specific angle range. The arduino uno will be connected to all sensors and weaponry on the arm, allowing Jarvis to take control. The rocket launcher now needs a cool cover and a launch system. I also may have a circular cover for the rocket home in the launcher part.

    Now as promised, we talk about repulsors. How do repulsors work?

    As they may have no actual explanation except gravity manipulation, there are muon beams. To make this, I will need two parts. A muon generator, and a muon beam generator. To explain all of this, I must explain what a muon is.

    A muon is an extremely energetic charged particle. It can not lose energy from Ionization. They can knock off loosely bound electrons. It has no simpler buildup, and is an unstable subatomic particle. With a mass 207 times of an electron, it is less accelerated at an electromagnet field. They do not give as much decelerating radiation (since it is not continuous {the radiation} I should be fine). This allows muons to go into matter far deeper.

    Now to a generator.


    This is only a design by the Mu2E experiment, so this is gonna take some thinking. Now I could go far deeper into this topic, but I need to move on.

    For an exosuit, I am using a design by Paul Dave Malla.


    This is what I may use for a base design, because it is flat, movable, and may be easy to change. Not only would I need an exosuit to help with the suit's weight, but I also need it to help me with flight. As @James Hobson said in his iron man flight videos, the force from the EDFs would be too much for me to control it. This leads me into a new topic: flight.

    I will only tell you this. I will need a lot of EDFs, but I can successfully put it in the suit. If I have 16 (24 pound) thrust, this can lift 384 pounds. These are only main engines, and do not count the support engines (there's 6 of them) in the suit. I will not be able to move easily without an exosuit.

    Well that's all for now.

    Until next time, your favorite 12 year old:

    Thekidtonystark

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Discussions

TheGrim wrote 09/21/2017 at 18:33 point

Are you serious or is this some kind of strange joke that I don't get?

  Are you sure? yes | no

thekidtonystark wrote 3 days ago point

tThis is real. There's no joke. Only hard work, determination and a lot of pizza. In fact I'm making a video now.

  Are you sure? yes | no

thekidtonystark wrote 3 days ago point

Plus why did I put so many logs into a "joke"

  Are you sure? yes | no

davedarko wrote 3 days ago point

As serious as a kid can be, imho.

  Are you sure? yes | no

thekidtonystark wrote 04/05/2017 at 17:06 point

Well I did now.

  Are you sure? yes | no

thekidtonystark wrote 03/31/2017 at 12:27 point

Hey you guysssss

  Are you sure? yes | no

thekidtonystark wrote 03/31/2017 at 12:28 point

and gals

  Are you sure? yes | no

Yann Guidon / YGDES wrote 03/31/2017 at 18:48 point

Yes, women are under-represented here.

Hey I have an idea ! Make an IronGirl suit :-)

  Are you sure? yes | no

thekidtonystark wrote 03/31/2017 at 19:24 point

I would make an iron girl suit, but all of the girls I know isn't interested in that. Plus, I have a hard time talking to girls.

  Are you sure? yes | no

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