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A project log for Kerbal Space Program Control Panel

A control panel for increasing the realism of Kerbal Space Program with manual control, autopilot scripts, and multiplayer mission control.

lukas-vozenilekLukas Vozenilek 08/21/2014 at 02:014 Comments

For my board to work it has to have access to more than the default 10 Action Groups (groups of parts that can be activated from my panel) so I found a mod that extends this limit to 250. But, for it to work with Telemachus I had to go through the Telemachus source code and find where the developer had the inputs from the API. After working on it for a couple hours it built successfully and worked perfectly with KSP.

Discussions

lawnmowerlatte wrote 05/06/2015 at 17:50 point

Can you go into a bit more detail about modifying Telemachus? I'm very interested to hear more about this. Our projects are actually pretty similar, so being able to use mod data via Telemachus is very interesting.

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Lukas Vozenilek wrote 05/07/2015 at 00:06 point

To be able to start up each engine, activate each decoupler, and various other things on the ships I needed more than 10 action groups. I found a plugin called Action Groups Extender that extended it to 255 action groups. I then went into the source code for telemachus and added web listeners for 30 more control groups that activated the extras through the Action Groups Extender mod. I haven't really used it in a while because of KSP and the mods constantly updating, I have yet to try this modification with the new versions.

  Are you sure? yes | no

lawnmowerlatte wrote 05/07/2015 at 04:01 point

Very cool. Have you posted your code changes anywhere? I haven't really written any mod code, but I'd be interested to have a look.

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Lukas Vozenilek wrote 05/07/2015 at 00:06 point

To be able to start up each engine, activate each decoupler, and various other things on the ships I needed more than 10 action groups. I found a plugin called Action Groups Extender that extended it to 255 action groups. I then went into the source code for telemachus and added web listeners for 30 more control groups that activated the extras through the Action Groups Extender mod. I haven't really used it in a while because of KSP and the mods constantly updating, I have yet to try this modification with the new versions.

  Are you sure? yes | no