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Pinned Game Hackaday Superconference 2017 High Scores

A project log for Mixed Reality Room Scale Shooting Gallery

A mixed reality shooting gallery using virtual reality tracking hardware.

richard-hogbenRichard Hogben 11/12/2017 at 02:410 Comments

Finished Build

The final game build was pushed Saturday afternoon in time for the evening party. I was able to finish the countdown timer and debug the game reset system. Unfortunately there wasnt enough time for scores so I recorded some manually.


The grip buttons on the Vive Controller are not easy to use, the large top button would have been easier to change ammo colors.

Figuring out the game.

Pinned Game High Scores (and low) out of 16 targets

I didn't get everyone's name down but here are a handful:

First!Brett15/16
Second!Stijn10/16
Third!Michael6/16
Honorable mentionAlek5/16
Honorable mentionDrew5/16
Honorable mentionFrancis5/16
Participation awardHolly2/16
Participation awardSammy2/16
Participation awardTrammell2/16
Participation awardMatt2/16
Participation awardDavid1/16
Achievement 0 pointsNoah0/16

Too Many notes

I got lucky and had some helpful attendees explain the game to others! It was difficult to explain but really rewarding when the game finally clicked and players had that 'ahah' moment.

The targets dim and angle backward when hit.

Nice form.

One handed, surprisingly the bootlooping Nexus 6P survived the whole night.

Searching for targets.

Lighthouse center top, and one off to the right.

A small line formed, too bad I didn't have the second controller ready yet.

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