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SNAP Simulator

A project log for SNAP: Augmented Echolocation

Sightless Navigation And Perception (SNAP) translates surroundings into sound, providing continuous binaural feedback about the environment.

dan-schneiderDan Schneider 09/02/2017 at 21:290 Comments

The success of SNAP depends highly on the intuitive nature of the acoustic feedback. While many aspects of sound localization may be calculated with certainty, user data will be needed to determine the best frequencies, waveforms, and volumes to use. Creating an acoustic overlay of the environment without distracting the user or impeding their ability to hear external sounds will require iterative experimentation and fine adjustments.  

We are hence developing a simulator which will allow anyone with a computer and pair of headphones to navigate a virtual environment using our SNAP feedback methods, and provide us with feedback and data. Development for this test bed has been done by students at the University of Idaho through the Capstone Senior Design program.  The general project goals are as follows:

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