PRU SNES Gamepad Interfacing Works!

A project log for Beagle Entertainment System

Turning the BeagleBone Black into a retro gaming appliance

Andrew HendersonAndrew Henderson 04/26/2016 at 20:130 Comments

I'm currently using a 3.14 TI BSP kernel with a set of UIO PRUSS patches to access the PRUs. I verified the waveforms on my scope, and I'm able to retrieve the state of two gamepads via a read of 32-bits of PRU shared memory.