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Moving the Synthetic Spine Muscle Suit Forward

A project log for SynthaSense Suit: Control Stuff With Your Muscles

A better human computer interface. A wearable sensor suit for controlling stuff using SEMG and body movement.

casual-cyborgCasual Cyborg 04/18/2016 at 19:552 Comments

I haven't been on site as often as I've been intensively getting a startup up and running, which happens to be a combination app/hardware startup. That said, I'm still messing around with the biosuit sensor device. Several things I want to add this time around is an angle sensor to create a correlation between limb angle and the SEMG signal, and I've moved on to pure atmel controller programming. I've had enough with the Arduino, and it's been high time to take the training wheels off. Which is good, because I can move right into ARM controller programming for my stuff.

I am continuing my original vision for the suit as per my Grand Vision.

This time around, I'm going to be building this set of augmented reality goggles, and integrating it with the suit. For the suit, I'm adding in a bunch of different sensors in addition to SEMG. Like angle sensing and an IMU.

http://www.thingiverse.com/thing:721498

The original concept was to create a more suitable human/machine interface. I've never been a fan of smartphones, or interacting with a computer with very nonintuitive external devices. Not to mention, I'm karate/dancer/kinetic motion person, so for me, human body movement should be the natural way to interact with technology. Building a full on smart sensing suit comes a lot closer to that ideal.

Discussions

lion mclionhead wrote 02/04/2018 at 23:33 point

You've got the ANN's & the ROS, but where's the blockchain?

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Casual Cyborg wrote 02/05/2018 at 00:28 point

That's in an application I have for this that doesn't involve wearing it.

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