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3D Lissajous Rendering with Processing

[just for fun]

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Cheers everyone,

I thought (long time ago, I guess 2011 or earlier) that traditional lissajous rendering with oscilloscopes are kind of distorted, so I created a processing version for simulation. Have fun tweaking the formulas and parameters ;)

Maybe some further refinement for changing parameters and moving the graph would make sense. Feel free to contribute!

Toby

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