I am trying to implement the PPU according to the "Pixel Pipeline" model as in the Ultimate GameBoy Talk. Currently BG/Window rendering works fine.
A project log for VerilogBoy - GameBoy on FPGA
A Pi emulating a GameBoy sounds cheap. What about an FPGA?
I am trying to implement the PPU according to the "Pixel Pipeline" model as in the Ultimate GameBoy Talk. Currently BG/Window rendering works fine.
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