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0.18.0 and GCODE devices Alpha interface released!

A project log for BowlerStudio: A robotics development platform

Make cooler robots, faster and with less effort.

kevin-harringtonKevin Harrington 05/20/2016 at 17:120 Comments

Good News Everyone! BowlerStudio 0.18.0 is released and posted at http://neuronrobotics.com and supports GCODE devices (kinda). You can connect a gcode device and use it as a bowler device. This means you can use it in scripts, and it is fully integrated into the LinkFactory, meaning you can make creatures with its links. In fact you can connect any 3d printer, then open the CNC controller creature and use its controls to jog your printer around!

Now the downsides. It assumes your controller is running at 115200 baud as hard-coded for now (when connecting through the UI, you can change this in the script demo). Sometimes my Marlin locks up and i don't know why. It's most likely my fault, but i can't find the bug... And the big one, all motors are limited by the max speed of your slowest stepper, that is your z stepper. This is a GCODE coordinated motion "feature" thats kinda a pain when you want to just use the steppers as a robot.

I have added a tutorial step in the hardware tutorial for the gcode devices: http://neuronrobotics.com/Bowler-Studio-Hardware/GCODEDevices/

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