A project log for SplineTravel

A g-code filter to smooth out 3D-printing process

deepsoicDeepSOIC 08/10/2015 at 19:500 Comments

I've pushed a few changes to GitHub recently, the most major of them being the refactoring of spline tessellation logic (better match to the jerk limit; no more large steps; added some logic to avoid ridiculously small step at the end of travel).