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A project log for Stage, a Tile and Sprite Engine

A library for MicroPython for drawing tiles and sprites on a RGB SPI screen.

dehipudeʃhipu 08/01/2019 at 13:531 Comment

While the CircuitPython port of this library is being used both on the #µGame and a number of Adafruit boards (see #PyBadge Hacking), and is included in the official repository, the MicroPython port is not as well supported. In fact, if you wanted to use it on MicroPython, you were up for a bit of a challenge, figuring out what files to modify in order to have the C portion of the library compiled in your firmware. But that is no more.

Recent releases of MicroPython have a primitive but workable way for adding third-party modules, and I finally took the time to follow that guide and make a proper repository for the MicroPython version of Stage, available now at https://github.com/python-ugame/micropython-stage. The documentation is still lacking, and the only fully working example is for a D1 Mini with the #D1 Mini X-Pad Shield and an ST7735 display, with some partial support for M5Stack, but I plan to extend that to a couple of third-party devices, including OdroidGo, Meowbit, and maybe even Pokitto.

Discussions

RomanS wrote 08/01/2019 at 14:08 point

yahh, cool! probably i could run it on my ESPboy someday ) 

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