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A project log for Dodo: 6502 Game System

Handheld Game System featuring the 6502

peter-noyesPeter Noyes 02/29/2016 at 21:502 Comments

A game system is not much fun without a gamepad so I prototyped up a quick one. I am now pretty close to being able to implement a game. Each button has its own little debounce circuit. The output of the buttons are tied high through a resistor, and are shorted when the switch closes. There is also a 0.1uF capacitor across each button. I am hoping the buttons work well enough as is without having to debounce in software.

I did an initial test of modifying my interrupt routine to test if the 'UP' button is depressed and if so to illuminate the LED. It worked!

Discussions

Peter Noyes wrote 03/01/2016 at 01:01 point

Thanks!

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Yann Guidon / YGDES wrote 02/29/2016 at 22:02 point

awesome :-)

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