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3459 Results for "fix"

  • Minor fix

  • A minor fix to display the status of the debugger: Step, Run or Halted.
  • Salt fix?

  • If you're using a digital workflow for negatives, then the lifetime of the negative could not be an issue for you? Have heard that using a really strong sea salt solution can fix, but it's really really slow.
  • Code Fix!

  • Success! After a long break from ESPtank for school and other projects, I stumbled across a great Sparkfun article that seemed like it would solve my aforementioned connectivity problem (the android device not being able to connect to the tank out of...
  • The fix

  • Our pet demon poked both tweeters and so gained her first lesson in resonance modes of acoustic emitters.  There were very subtle differences in response curve of the tweeters dented and in “fixed” condition.Usual method of fixing...
  • fix BMU

  • I've actually had the plan to replace the LTC6802, but unfortunately it had a very small pin pitch and I am not so good at soldering. That's why I've odered some secondhand BMU PCBs found on Ebay. They unfortunately did not have the correct ID (01...
  • Bug fix

  • Bug fix: I had an issue where when you open the settings frame it would crash just before drawing the text on the save button. I have been ignoring it for awhile but finally sat down to take a look. Fortunately, after thinking it through it didn’t take...
  • Bug fix

  • I noticed that the @ variable name wasn’t displaying correctly (it was showing as M). This was because the ‘end of TokenList’ marker wasn’t being found. This is a byte with value FFh immediately following the list of tokens. If this byte is encountered...
  • Final fix

  • I corrected last line to compensate 3-cycle overhead for every frame and also fixed order of patterns at the bottom of the screen - perfect version to burn my 1st OTP MCU :) Final version is 445 words long (87% of PIC12C508) and available on GitLab Source...
  • Video fix

  • Though it finally works, the video output is not perfect. On my LCD screen it looks like all characters move sideways one or two pixels, about every 2 seconds. Very annoying. But it could be a LCD monitor issue, just not coping with this non-perfect...
  • Bug-fix release 1.2.0.1

  • This bug-fix release fixes an issue with 2lshift, 2rshift, and 2arshift where they may cause sporadic erroneous results on the STM32F746.
  • Bug-fix release 1.3.3.2

  • This bug-fix release fixes a silent bug in the RP2040 USB PLL configuration, where it operated out of spec such that it should not have worked yet somehow did.
  • Bug-fix release 1.3.2.1

  • This bug-fix release fixes a critical issue with zeptoforth on the RP2040, which amongst other things breaks zeptoIP (how it even works at all is questionable). It is highly recommended one upgrade to this release immediately if one is using the RP2040....