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Nunchuck and another dimension (not what you might think)

A project log for 1D Gaming

ultimate reduction in gaming

treibairtreibair 07/01/2016 at 21:100 Comments

Since the program is running quite nice on The Arduino from a display perspective, it's time to make it playable. For the next steps I intend to use a Wii Nunchuck Controller...it's a nice package and I've used it previously in the ArCake project.

Furthermore, the Idea of a 1D FPS came to mind. As of now I habe a small demo running in the Processing simulation that allows me to walk around a cylindrical object...which aptly brings me back to a non 1D application. I am uncertain how this one turns out on the Arduino because of the heavy use of trigonometric functions. Stay tuned for some screenshots as soon as some basic shading is implemented. This is exciting!

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