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Shooter Mechanism: Part 1 - Prototyping

A project log for Cueball: A Life-Sized Pool Playing Robot

In this project, a robot is being constructed from basic components that will be able to challenge human players to a game of pool.

vpugliese323VPugliese323 07/02/2014 at 01:093 Comments

Today we worked on prototyping ideas for a shooter mechanism. After a discussion, we determined that our best bet with making a fully functional shooter would be one that uses either solenoids or some other configurations of electromagnets to move a ferrous rod in a linear motion. The problem with this idea is power consumption - hence why you will not see any work on an electromagnetic shooter mechanism, we are considering other power efficient options first. Below are photos of our first prototype which is supposed to be able to shoot a ball very slowly and only move it a few inches. The purpose is just to get an idea of what components we will need for our actual shooter mechanism and to work out a more finalized design. 

As mentioned here are the photos:

Please note: The above shooter successfully shot a dense foam ball down the length of the table. The final assembly will have a stronger, more precise motor, the gear assembly will be upgraded to either aluminum or a more durable plastic, and we will use a modified cue stick which has a spur rack fixed to it. 

Discussions

VPugliese323 wrote 07/06/2014 at 03:39 point
I forgot to mention that it is easier and quicker for us to program around a single motor/encoder (with a gear assembly) than it is for us to program pneumatics (ive done it before and it was one of the most miserable experiences I have had with programming).

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VPugliese323 wrote 07/06/2014 at 03:36 point
Pneumatics and electromagnetic solenoids have already been considered and discounted. According to what I have been told by others, the problem with pneumatics is that it is imprecise (as you have mentioned) and we need precision for a game such as pool. The other problem is that we are reaching the end of our budget and after we get our steel parts machined and our plastic parts manufactured, we wont be able to buy many more components. In addition, there is a time delay with filling the tanks off of the air compressor and in reality, we wont have much time to continually fill and refill the tanks to maintain pressure, plus it makes too much noise - we want the robot to interfere with its opponent as little as possible. As I have probably peaked your curiosity with the E/M solenoids, I will address that as well. We had two challenges with them: power consumption and electromagnetic interference. While we could shield them, our electronics are two expensive to risk on some "half-baked" shielding. On a side note, I am surprised that I have not been notified of your above comment, sorry for the delay.

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zakqwy wrote 07/02/2014 at 02:19 point
Have you thought about pneumatics? Great power in a small package, excellent for linear motion... you might not get perfect control without pretty decent valving and instrumentation, but it might be a good option for the next prototype.

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