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Week 1 - Initialising Stage

A project log for Dynamic Interactive - Urbanscapes

Design and Interactive experiential exhibit for Creative Arts segment of an annual local event called Urbanscapes

wilson-wijayaWilson WIjaya 10/06/2018 at 11:050 Comments

20/09/2018

On the 1st day, everyone were being briefed what this project is all about and what can we expect to learn while working on it. The following is the brief on what we will be working on over the next 4 months.


For groups of 2 people, design an interactive experiential exhibit for
Creative Arts segment of an annual local
event called Urbanscapes
( http://urbanscapes.com.my/ ). Your creation
must fit within a 50 cm (length) x 50 cm
(width) x 50 cm (height) cubic space, and
adheres to the overall theme of the event. 

Prepare five different ideas, and create a presentation deck with a maximum of 3 slides per idea to pitch your projects to us in Week 2 . Only three ideas will be selected at the end of this pitching. Refine these ideas and prepare a presentation deck with a maximum of 5 slides per idea for your next round of pitching in Week 3 . Only two ideas will be selected at the end of this pitching. 

Taking into account feedback or suggestions received throughout the pitching process, refine your two ideas and presentation deck (use as many slides as necessary) to pitch again in Week 4 . Only one idea will be selected for each team to focus on by end of Week 5

Upon approval you can begin the full building phase of your project. Prior to final approval, quick prototypes for proof-of-concept can be built as necessary if it helps to illustrate your ideas. Throughout, you are encouraged to consult us in making any preparations. 


Ang Chen Earn and Wilson Wijaya - the log writer - will be the people covering this particular group. 


25/09/2018

This is the day when we started brainstorming different ideas by doing some research of the topic Urbanscapes, playing some arcade games, watching creative commercials (like the Coca-Cola share the can) on Youtube, etc. Since we came up with a bunch of ideas, we need to strike some of them off to only 5 work-able ones. Here are the following:

Idea 1

-Whack-a-mole + Tap Tap

-Instead pop-out mole, replace lights & effects

-Player needs to hit the button that lights up 

-Each hit will form a music note

Idea 2

-Feel the concern to listen

-Visualise the feel with colors

-Can interfere the environment with gestures or controller

-Create your piece of art

Idea 3

-Require 2-4 players

-Players need to tap the button that lights up

-Each tap will form a music note

-With a good team, the song will flow nicely

Idea 4

-Player speaks

-Screen will display abstract art

-Done by caligraphy brush or graffiti

Idea 5

-Screen will display a floating polygon or organic graphic

-Player makes gestures

Eg. one finger, pinching with 2 fingers, swipe left or right with 3 fingers

-The polygon/organic graphic will change its change its shape or form

Discussions