One Mushroom

A project log for tinygames

Trying to fit video game(s) into 1kB without blowing up a TV.

Mark Sherman 12/06/2016 at 18:430 Comments

After a bunch of fiddling around, I got 1 mushroom to appear on the screen. I have a display loop that can display or not display a muchroom in each screen tile. If you notice the vertical timing markers, the mushroom space takes more time than the no-mushroom space. I am planning to add in delays in the right places to make all spaces take the same time, but I dont want to tune any of this yet until everything is mostly working. Next is a working multi-mushroom list, instead of a single mushroom position variable.

I think you can guess what game this is.

508 bytes used.