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Final log for the competition deadline

A project log for 1Kb Space Invaders

Reimplementation of the retro game Space Invaders in an attiny for the 1 Kb Challenge

MortenW 01/06/2017 at 02:532 Comments

So I finally got a working game in 1024 bytes, and this will be my final entry into the competition.

The following features are somewhat working

This is what happens when you do the system drawing on a cellphone without the proper software at 4 o'clock at night just before a deadline.

Discussions

Ted Yapo wrote 01/06/2017 at 03:07 point

Well done!

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MortenW wrote 01/06/2017 at 03:29 point

Thanks, I Was even surprised myself there in the end, as mr Murphy with his stupid law was following me throught this entire project.  I chose to participate in this becuase I have a passion for cramming much functionality into a small device, and I ended up learning a lot of new stuff, even though it was the hard way. I guess a lot of the participants share the same experience.

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