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[M] Added head.stl to concept

A project log for T^2 TyMist [gd0138]

I need some virtual desktop monitors that offer 90PPD at 90Hz.

kelvinakelvinA 11/05/2022 at 15:020 Comments
It looks like I've modernised some product that came out in the 80s or something.
I downloaded a male head STL file and tweaked some dimensions so that it fit as I envisioned. 
I have a feeling that I'm going to encounter geometric intersections between the screens and decollimating optics. As you can see, the eye is quite far from the combiner, and that's why the image needs to be about 55x55mm. 

I plan to have some additional rear head support:

From the side, the concept actually looks suprisingly fine. I've noticed that 2022's releases of AR glasses look sleek right up until you're looking almost 90 degrees at them from the side, so I wanted to employ the same kind of strategy.
Unfortunately, it looks a lot boxier from the front. I only really mind the the top corners of the larger cuboid:
Also note that I'm expecing there to be a few knobs on those cuboids for manual focusing and adjustment.

The design also looks paletable from the back:

It looks a tad like a merge between a hard hat and a face shield. Due to the light from the fresnel being near parallel, I don't expect the image to be visible from this angle either from the fresnel lens or combiner. I do expect that the skin around the eye to be illuminated, so it could look pretty mystical having light seemingy appear from nowhere.

Speaking of mystical, the below image is how I expect the hat to look when mistified:

Same angle but transparency mode:

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