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10650 Results for "%E3%80%8A%20%EC%98%88%EC%95%BD%EB%AC%B8%EC%9D%98%20OIO%E2%89%A1%E2%91%A7%E2%91%A389%E2%89%A183O%E2%91%A5%E3%80%8B%EC%84%A0%EB%A6%89%EB%A0%88%EA%B9%85%EC%8A%A4%EB%A3%B8%E3%89%B9%E3%83%99grace%EB%A0%88%EA%B9%85%EC%8A%A4%EB%A3%B8%EF%BC%B3%EC%84%A0%EB%A6%89%EB%A0%88%EA%B9%85%EC%8A%A4%EB%A3%B8%EC%84%A0%EB%A6%89%EB%A0%88%EA%B9%85%EC%8A%A4%D0%B5%20%D1%8F%EB%A0%88%EA%B9%85%EC%8A%A4%EB%A3%B8%EB%B9%84%EC%9A%A9superstition%20%EA%B0%95%EB%82%A8%EB%A0%88%EA%B9%85%EC%8A%A4%EB%A3%B8%E2%80%B2%EA%B0%95%EB%82%A8%EB%A0%88%EA%B9%85%EC%8A%A4%C2%A7%EF%BC%98fetch"

  • Improvement of the EC sensor

  • It is better to read the EC sensor log before reading this one. I wanted to test the stability and accuracy of the EC sensor! So I replaced the EC probe with a fixed resistor (to mimic the resistance of a solution).   The EC probe was replaced...
  • Timing & camera settings

  • Got some more packets with timing values for key bits. 8e/ff 8e/b5 de/4c 8e/e5 0d/ff 8e/a9 91/25 8e/a1 2b/f8 2b/a5 00/2c 8e/b9 00/80 8e/bd 18/00 69/23 23/99 ff/fb 02/ff 8e/f9 55/ff 8e/f7 7b/ff 8e/b3 00/12 00/46 00/2f 00/f5 57/ff 49/ff 5c/ff 0f/ff 00/be...
  • Cyrillic alphabets in Terminal-BASIC output

  • My friend Dylan Brophy inspired me to investigate the ability to output the cyrillic text using different output devices, supported by Terminal-BASIC. 1. Using symbols others then capital latin in identifiers not possible and unnecessary. 2. USART output....
  • MIKBUG Commands

  • MIKBUG (Smithbug) has the following case-sensitive commands. ; V VIEW MEMORY; E CHANGE MEMORY; M MOVE MEMORY; I FILL MEMORY; F FIND  ; D DISASSEMBLE CODE; & S1 LOAD PROGRAMME; G GO TO PROGRAM; J JUMP TO TARGET PROGRAM ; T TRACE PROGRAM; K CONTINUE...
  • 10/8/23 Update

  • Here are some "Quickstart" instructions for the Menu, BASIC, VTL2, and Visual/02 programs in Mike Riley's alternate program ROM. They're not a full manual yet, but will get you started and give you a "taste" of vintage programs and languages. A Quickstart...
  • Orchestra 80/85 Support

  • The PWM has been in-place for quite some time (and is used for the 'cassette sound' feature that many games use), but I had never gotten around to implementing the Orchestra 80 support, even though it should be simple.  Part of the reason was that...
  • The actual informations

  • Detecting and identifying a card As stated in an earlier log, the card insertion is detected by grounding the pin *CD. But this is not enough to make the scope believe he have a know card inside him. You need to indicate him what type of card was inserted....
  • The Keyboard

  • Before I start this log on the keyboard I should mention that I'm in the process of putting all of my writings and software on the Video Writer on a small website. The following is an almost direct copy of what will be the article about the keyboard......
  • Day 8a: convoluted ALU design

  • Having picked a crazy overkill instruction set, it's easy to see how those functions map out in an ALU. 2 registers; an adder; and four logic functions. I spent some time over the weekend thinking about how this maps out to a final design, and in particular...
  • Expansion connector

  • Pinout nc140A15/CRUOUTnc239A14CLKOUT338A13D7437A12D6536A11D5635A10D4734A9D3833A8D2932A7VCC1031VSSD11130A6D01229A5CRUIN1328A4!INT4/EC1427A3!INT11526A2IAQ/HOLDA1625A1!DBIN1724A0!HOLD1823READY!WE/!CRUCLK1922!RESET!MEMEN2021!NMI Pinout matches the TMS9995...