An old friend of mine reminded me of this wonderful experience...I singularly wrote this video game for Electronic Arts in 1991/1992 on a Compaq 386 Color LCD "suitcase" styled computer in assembly language (graphic engine) and C (game logic). How time does fly... No GPUs, no video acceleration, just a video memory plane and a boat load of math.
Yes, these days everyone pans the graphics, but back then, the game appeared in various national publications.
We video taped Michael Jordan in front of a blue screen in Chicago recording a variety of his favorite moves on a Sony Betacam commercial video recorder (again, in those days Betacam was the best video recording format available). I then wrote software on an IBM pc to grab the blue screen frames from the Betacam recorder, remove the blue screen, then assemble short bitmap sequences for each move.
Hi Dan!
Yes, these days everyone pans the graphics, but back then, the game appeared in various national publications.
We video taped Michael Jordan in front of a blue screen in Chicago recording a variety of his favorite moves on a Sony Betacam commercial video recorder (again, in those days Betacam was the best video recording format available). I then wrote software on an IBM pc to grab the blue screen frames from the Betacam recorder, remove the blue screen, then assemble short bitmap sequences for each move.
I added a picture of Michael Jordan on the set.
Greg