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gamemode week
09/12/2023 at 02:13 • 0 commentsanother funny and essential gamemode
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Minimalist Rocket League stadium
09/10/2023 at 22:29 • 0 commentsRL stadium and physics corrections
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​Rocket League progress & bridge
09/09/2023 at 17:19 • 0 commentsRocket League gamemode progress & bridge over the no name river.
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enlarging world size, adding water and another gamemode
09/07/2023 at 18:48 • 0 commentsMap now is sixteen times bigger. It has a river and currently in mind another gamemode Rocket League type
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New race game enhancements
09/03/2023 at 11:34 • 0 commentsNew enhancements.
Turning on/off car front lights and server can change the scene time and the game mode view.
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Races
08/27/2023 at 23:28 • 0 commentsReady Beta status of multiplayer race game made in ThreeJS with SAMP style.
Room creator is who acts as server serving the physics to other clients under WebRTC
https://stormcolor.glitch.me -
bingo progress
03/20/2023 at 23:31 • 0 comments -
Another WebRTC game in progress. Bingo machine
03/20/2023 at 16:51 • 0 comments -
Races like SAMP
03/18/2023 at 20:40 • 0 commentsReady to make races with /createrace /saverace (only high level users) and start these with /newrace. When all players arrive or time is finish the next race load automatically
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Continuing this project logs
03/17/2023 at 14:58 • 0 commentsI decided to create a new project for this.
Ready accounts registration and in game chat which allows commands using "/". P2P server read these commands... or high level users can communicate with server database
Last logs about it:
3. https://hackaday.io/project/182103/log/216705-webrtc-p2p-multiplayer-games-two-cars
2. https://hackaday.io/project/182103/log/216576-p2p-server-clients-nodejs-webrtc-signaling
1. https://hackaday.io/project/182103/log/216093-threejs-cannonjs-nodejs-websocket-webrtc