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Self Solving Games with Machine Learning

Use OpenAI and NEAT to make self solving games

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This program uses &quot;NeuroEvolution of Augmented Topologies&quot; (NEAT) to solve OpenAI environments (simple games) with neural networks. By feeding observation data from game environment into my program, over time it&apos;s able to learn how to play itself. Since all of my code is open source on Github, anyone can use this to run their own simulations. Read the white-paper on NEAT for more information: <a href="http://nn.cs.utexas.edu/downloads/papers/stanley.ec02.pdf" target="_blank">http://nn.cs.utexas.edu/downloads/papers/stanley.ec02.pdf</a> More details about genetic algorithms: <a href="https://en.wikipedia.org/wiki/Genetic_algorithm" target="_blank">https://en.wikipedia.org/wiki/Genetic_algorithm</a>

The original video can be seen here:

Github Repository with Code and Instructions: https://github.com/HackerHouseYT/OpenAI-NEAT

Seth Bling's Video: https://www.youtube.com/watch?v=qv6UVOQ0F44

OpenAI Gym: https://gym.openai.com/

OpenAI Universe: https://universe.openai.com/

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