Self Solving Games with Machine Learning

Use OpenAI and NEAT to make self solving games

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This program uses "NeuroEvolution of Augmented Topologies" (NEAT) to solve OpenAI environments (simple games) with neural networks. By feeding observation data from game environment into my program, over time it's able to learn how to play itself. Since all of my code is open source on Github, anyone can use this to run their own simulations.

Read the white-paper on NEAT for more information:

More details about genetic algorithms:

The original video can be seen here:

Github Repository with Code and Instructions:

Seth Bling's Video:

OpenAI Gym:

OpenAI Universe:

View all instructions

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