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Bit-Tray: The Inclusive Controller

A videogame controller (WIP) designed for users with limited dexterity and a new immersive interface designed for all gamers by gamers

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Working with Arduino Uno, analog and digital sensors (i.e. joystick and switches) + Unity 5.0 Game Engine on the software-side.
Working on ergonomics and human-factor development.

Initial Prototype (listed in description of photos) was in collaboration with : Claire Danica-Ting and Ambrose Li.

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