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2453 Results for "%E3%80%8A%EC%B5%9C%EC%A0%80%EA%B0%80 O1O%CE%9E5793%CE%9E7458%E3%80%8B %EA%B0%95%EB%82%A8%EC%95%84%EC%9D%B4%EB%A6%B0%EC%8B%9C%EC%8A%A4%ED%85%9C%E3%86%8B %EA%B0%95%EB%82%A8%EC%95%84%EC%9D%B4%EB%A6%B0%EC%85%94%EC%B8%A0%EB%A3%B8applause%EA%B0%95%EB%82%A8%EC%95%84%EC%9D%B4%EB%A6%B0%EC%8B%9C%EC%8A%A4%ED%85%9C%EA%B0%95%EB%82%A8%EC%95%84%EC%9D%B4%EB%A6%B0%EC%8B%9C%EC%8A%A4%ED%85%9C%EC%8B%A0%EC%82%AC%EC%95%84%EC%9D%B4%EB%A6%B0%EC%A3%BC%EB%8C%80caught %EA%B0%95%EB%82%A8%EC%95%84%EC%9D%B4%EB%A6%B0%E3%8F%87%E3%85%97%EA%B0%95%EB%82%A8%EC%95%84%EC%9D%B4%EB%A6%B0queer"

  • Access SD Cards from the PSoC

  • I'm going to create a stand-alone PSoC project to use the PSoC to read SD cards. I'm going to start with the hardware defines for this project (which should leave the Z80 hardware pins unmolested) and just not download code. For the software piece, I...
  • ALU and Instruction Set

  • Hardware testing is complete on all the jump and branch instructions. So that's the first 8 out of 256 instructions tested! The next 24 are loading operands. These should work fine since the jump/branch instructions are also loading operands in order...
  • Cyrillic alphabets in Terminal-BASIC output

  • My friend Dylan Brophy inspired me to investigate the ability to output the cyrillic text using different output devices, supported by Terminal-BASIC. 1. Using symbols others then capital latin in identifiers not possible and unnecessary. 2. USART output....
  • Plasma Effect for TMS9918

  • Plascii Petsma by Cruzer/Camelot has one of the nicest looking plasma effects I've seen for the C64. Since he included the source code, I was able to port it to the Z80 and TMS9918.    On top of the features in the original C64 version, I have...
  • Native-C PIC32 color video on TV

  • Native C compiler (smaller C) with Color text TV system. Under a tiny memory, libraries are hard to link, so library such print, filesystem is on the flash and call from function-table. PS/2 keyboard(US, Japanese) can be used. Library for Color Video...
  • 10/8/23 Update

  • Here are some "Quickstart" instructions for the Menu, BASIC, VTL2, and Visual/02 programs in Mike Riley's alternate program ROM. They're not a full manual yet, but will get you started and give you a "taste" of vintage programs and languages. A Quickstart...
  • Timing & camera settings

  • Got some more packets with timing values for key bits. 8e/ff 8e/b5 de/4c 8e/e5 0d/ff 8e/a9 91/25 8e/a1 2b/f8 2b/a5 00/2c 8e/b9 00/80 8e/bd 18/00 69/23 23/99 ff/fb 02/ff 8e/f9 55/ff 8e/f7 7b/ff 8e/b3 00/12 00/46 00/2f 00/f5 57/ff 49/ff 5c/ff 0f/ff 00/be...
  • Mega Sudoku

  • ResearchCreating Sudoku Puzzles - This looks most promising!Sudoku Puzzles Generating: from Easy to EvilHow can I generate Sudoku Puzzles? - Create it outside the app, then obfuscate it5 ways to create a Sudoku - Validate that puzzle is solvable each...
  • Combat AI

  • How It Works Brief Summary I started with a well-known disassembly of Combat (by Harry Dodgson, later improved by Nick Bensema and Roger Williams). To this, I added a K-nearest neighbor algorithm that uses examples from a training dataset to make a...
  • Days 3,4,5: Eureka, sound and images found!

  • 1. Toolchain not found After stepping away few days far from my PC for family reason, I resumed my activities on the Tsykuyomi project.So I started by reading the https://github.com/WHhkwong/SIPI_Bear_playback code and looking for a SNC7001A Toolchain/SDK...