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115 Results for "feather"

  • I2C Communication

  • In the details section of this project you will find a detailed analysis of the I2C bus and how it works, both electrically and in software. Make sure you read this before proceeding, so you understand what the code is doing. We're going to use the NodeMCU...
  • Blinky with Lua!

  • Now that we have the firmware installed, it's time to start playing with Lua. Lua is a scripting language that has been around for many years. It was developed in 1993 in Brazil, by a group of university researchers. They wanted an extensible, easy to...
  • ALL IN ONE GO!!

  • I loved playing shadowrun as a kid. So wanted to add a 6th world flavor. Elven text was perfect for that! So I purchased a wireless mechanical keyboard, that had english and elven text. Next, I took some aluminum that I had from another project and cut...
  • Getting to Blinky!

  • After all that work, we are finally ready to compile and program our first application! Let's blink an LED! Various ESP boards have LEDs on different pins. The Feather HUZZAH has one on GPIO0, and another on GPIO2. The SparkFun Thing has one on GPIO5....
  • Getting to Blinky

  • Arduino is the fastest way to get up and running with the ESP8266. All we've had to do is install the Arduino environment, add ESP8266 to the Boards Manager, and then select our board after we plug it in. The ESP8266 community has written all the code...
  • Analysing the code

  • As we've established in prior tutorials, every program written with the ESP SDK needs to have a function called user_init(). This function is called by the SDK once it has finished the boot process. Much of the code in our example revolves around getting...
  • CODE

  • The first code chunk declares the variables and establishes connections #include #include "Wire.h"#include #include "GravityTDS.h"#include #include #include "MS5837.h"#include "ping1d.h"#include "SoftwareSerial.h"#include "RTClib.h"#include //#include...