Circle.hclass Circle { public: Circle(int x_, int y_, int r_, uint16_t c_); int x; int y; int r; uint16_t c; private: }; Circle::Circle(int x_, int y_, int r_, uint16_t c_) { x = x_; y = y_; r = r_; c = c_; } Raindrop.ino#include #ifdef ESP32 #define...