2022/10/13 : The badge is officially unveiled !

Have a look at the definitive project page :

#BADGE FOR 2020+₮ SUPERCON (₮=years of lockdown) 

and the announcement at https://hackaday.com/2022/10/12/the-2022-supercon-badge-is-a-handheld-trip-through-computing-history/

The rest has not been touched in more than 2 years now... It is only preliminary.


I called this project "v0j4" because

  • "Hackaday Belgrade Conference 2020 badge CPU" doesn't particularly roll on the tongue
  • It's a 4-bits CPU so it needs a 4 in its name
  • It's designed by @Voja Antonic 
  • Voja's name ends with a "A" and it looks like 4
  • It looks g33|<y and I replaced a o with 0 for extra ha><0r credz.
  • It's short, cute and unencumbered
  • It's too late now to change it, muhahahaha.

Short description of the architecture

  • The datapath is 4-bits wide (it's nibble-oriented)
  • Harvard, load/store RISC-y minimalised architecture (with much inspiration from the PIC family, it seems)
  • Instruction words and instruction addresses are 12 bits wide
  • Instruction memory is 4096 words
  • Data memory is 256 nibbles (128 bytes), that can be accessed with immediate or register operand for load and store
  • Register set mapped to data memory page #0 (addresses 0-15) so it can be displayed.
  • 8 levels of stack (mapped to data memory page #1  at 0x10+3×[SP] )
  • 4 bits of output and 4 bits of input GPIO, register-mapped, accessible on the external connector of the badge
  • 2 condition flags : Z and C
  • Conditional execution : skip from 1 to 4 instructions forward
  • Relative Jump : -128...+127 instructions

All instructions fit in 1 word and execute (more or less) in 1 cycle.

  • 15 instructions (left side of the board) use a 4-bits opcode with two 4-bits operands (register name or immediate) or a 8-bit immediate value
  • 16 instructions (right side of the board) use a 8-bits opcode (with 0000 in the MSB) with 4 bits of operand and/or condition
  • RET might need 3 cycles (3 reads from RAM) to fetch the return address.

There are 16 registers :

  • R0 to R9 are GPR
    R0 can be the only implicit operand of OR/AND/XOR/ADD/CP/RET with immediate,
    R0-R3 can be used by the bit set/clear/test/toggle opcodes
  • IN : read the 4 input bits of the GPIO connector
  • OUT : writes to the 4 output bits of the GPIO connector
  • JSR/PCL/PCM/PCH : destination address for jump/call

There is no JMP or CALL instruction. Instead :

  • load PCL/PCM with immediate 8 bits with LPC opcode
  • if you want to jump, write the destination to PCL
  • if you want to call, write the destination to JSR
  • RET modifies R0 with an immediate value (useful for lookup tables)


More fun stuff :

  • The board has room for 15 programs, each 4096 instructions. Program #16 is read from the outside (serial port ?)
  • There is a 16×8 LED raster screen that displays 2 adjacent banks, selected by the DISPAG #N instruction. By default, it displays banks 0 and 1, the register set and the stack, to show how a program evolves.
  • One serial port is available (how is it accessed ?)
  • There's a SAO port ! (needs to be documented too)
  • Program memory has some config words at the end of the space to configure serial port, registers where handshaking is located, the pressed buttons, a short serial receive buffer...
  • There is some crude support for real time synchronisation with rolling values updated in RAM (tbd).

The badge implements the v0j4 with a PIC24 while explicitly detailing internal circuits on the silkscreen.

  • Will somebody implement it with a FPGA ? Discrete transistors ? TTL/CMOS circuits ?
  • The PIC24 emulates v0j4 at about 100-150K ips. What about a Python emulator ? JavaScript ? What is reasonably possible at that level of performance ?
  • What about extension I/O boards ? Alpha LCD ? Buttons/keyboard ? Bluetooth I/O ? 8255 ? relays ? SPI ? I2C ? external serial Flash memory ? PS2 mouse & keyboard ? Speaker/beeper ?
  • What about the applications ? Games (Snake, Tetris, Conway's Life...) ? Utilities (scientific calculator, PLC) ? Libraries (BCD computation library, LCD,...
Read more »