Media

Inspiration and/or examples of working principle


Imagine that each slider has the features of the below knob:

An LCD backlight was also considered:

Navigation

The title tag system is explained here, and the table is updated when a change occurs. Notable logs have bold L# text.

L1
[M] Status
L2
[A] Current Layout:
L3
[R] Blackberry Trackpads
L4
[P] Blackberry Trackpads
L5
[T] Alternative Mouse Control
L6
[P][T] Finger distance and other changes needed
L7
[T] Feature Thoughts
L8
[M] The Fusion 360 Grind
L9
[T] Test Driven Development?
L10
[T] Memory LCD
L11
[T] 3x5 Buttons, weight adjustment and joystick issues
L12
[T] 3x1 keys
L13
[T] Starting the new layout
L14
[A] New layout for the new Tetwin Switches
L15
[M] Expected Key Placement of Motorised Switches
L16
[M] Concept with motorised Tetwin Switches
L17
[M] Concept2 Revision
L18
[M] Concept2 refined
L19
[A] A faster, new layout (for the Tetrinsic Switches)
L20
[M] Updated file
L21
[T] Finger massaging keyboard
L22
[T] LED ring
L23
[A] Details before 5th Oct 2022
L24
[T] Tetent TestCut and Project Worries
L25
[A] Main project moving to Tetrinsic [gd0040]
L26
[T] Use gd0040 concept
L27
[M] Concept3 with Tetrinsic Gen 2X2 and basic UI idea
L28
[R] Rear-facing / backwards keyboards
- Also hyping myself up to continue the project
L29
[P] Tweaks applied
L30
[T] More readable UI concept
L31
[T] Some improvements I'm implementing
L32
[M][A] Refinements to design and layout
L33
[R] Input devices
- Interesting devices like a trackball remote or a cube keyboard
- Tried Elecom Relacom
L34
[T][M] Tetent with 1440px screen?
L35
[A] Bigram layout tweaks, and a virtual typing attempt
L36
[A] A solution... is rejected, due to aesthetics.
L37
[M][P2] Quad Symmetry
L38
[A][T] External Look, Locked.
L39
[R] UMPC idea: Leti
L40
[T] 1440px use case... fails.
L41
[T] Tetent now seemingly unavoidable.
L42
[A] Slight TrueGame layout adjustment
L43
[M] Tetrinsic Taic
- Solar panels integrated into Tetent
L44
[M] LCD Aesthetics
L45
[T] 2.4mm vs 3.2mm ball chain
L46
[M] Dual Screens? Dual Speakers.
L47
[P] Concept-half print
L48
[M] New design with 18.75mm spacing
L49
[R][X] AirBerries: Learning a custom keyboard layout
- Discovered eteeController
L50
[T] Split Tetent again?
L51
[M] Thumb grip failing...
L52
[X] AirBerries: ZEV-XS Layout
L53
[T] AirBerries: Try Taipo?
L54
[M] Ideas for Tetent Concept4
L55
[R] 3.95 inch 480x480 or 4.12 inch 720x720 px display?
L56
[M] Concept4 modelling... started.
L57
[M] Concept4 80mm Square
L58
[M][R] Concept4 90mm Square and 5" square display
L59
[T] Focus on solar version? Include reverse PDLC film?
L60
[R] Sunpower 125x125mm solar cell?
L61
[A] Tetent Solar Edition: Tetrescent [gd0150]
- #Tetrescent [gd0150] 
L62
[R] Finds from r/PeripheralDesign
- Uncokeb and Palm Pro
L63
[A] Details page before 12 Jan 2024
- Contains information of how typing is expected to work

Preface

[2024 - Jan 13]

As with #Teti [gd0022], the goal of Tetent is to optimize my pipeline from idea to implementation. The vast majority of my tasks are PC based, but that doesn't necessarily mean that fast text entry alone would be enough.

Tetent is primarily for #Teti [gd0022], and it's a good idea to think of Tetent as an input device for Teti similar to how the PS5 DualSense Controller is an input device for the PS5. Most games designed for a specific console can be fully controlled using the standard controller. Playing Forza with a steering wheel controller feels more suited to the game, but the game can still be fully played with the standard controller.

Input devices I'm trying to consolidate into a "PC controller":