I give up on the idea of playing the Game of Life (the forte of #YGREC-РЭС15-bis) but I design a VHDL version because @llo sees the YGREC8 as a perfect replacement for PICs for his #SteamBot Willie !

A significant reduction of the register set's size is required so I/O must be managed differently, through specific instructions. The register map is expected to be:

I shrunk the instruction word down to 16 bits. It is still reminiscent of the YGREC16 older brother but I had to make clear cuts... The YGREC8 is a 1R1W machine (like x86) instead of the RISCy YGREC16, to remove one field. Speed should be great, with a pretty short critical datapath, and all the instructions execute in one clock cycle (except the LDCx instructions and computed writes to PC).

The fields have evolved with time (I have tried various locations and sizes). For example:

20171116: The latest evolution of the instruction format has added a 9-bits immediate field address for the I/O instructions.
20180112: Imm9 is now removed again...
20181024: changed the names of some fields
20181101: modified the conditions to change Imm3 into Imm4
20180112: Imm9 back again !

There are 18 useful opcodes (plus INV, HLT and NOP), and most share two instruction forms : either an IMM8 field, or a source & condition field. The source field can be a register or a short immediate field (4 bits only but essential for conditional short jumps or increments/decrements).

The main opcode field has 4 bits and the following values:

Logic group :

Arithmetic group:

Beware : There is no point to ADD 0, so ADD with short immediate (Imm4) will skip the value 0 and the range is now from -8 to -1 and +1 to +8. (see 17. Basic assembly programming idioms)

Shift group (optional)

Control group:

The COND field has 3 bits (for Imm4) or 4 bits, more than YGREC16, so we can add more direct binary input signals. CALL is moved to the opcodes so one more code is available. All conditions can be negated so we have :

Instruction code 0000h should map to NOP, and the NEVER condition, hence ALWAYS is coded as 1.

Instruction code FFFFh should map to INV, which traps or reboots the CPU (through the overlay mechanism): condition is implicitly ALWAYS because it's a IMM8 format.

Overall, it's still orthogonal and very simple to decode, despite the added complexity of dealing with 1R1W code.


Logs:
1. Honey, I forgot the MOV
2. Small progress
3. Breakpoints !
4. The YGREC debug system
5. YGREC in VHDL, ALU redesign
6. ALU in VHDL, day 2
7. Programming the YGREC8
8. And a shifter, and a register set...
9. I/O registers
10. Timer(s)
11. Structure update
12. Instruction cycle counter
13. First synthesis
14. Coloration syntaxique pour Nano
15. Assembly language and syntax
16. Inspect and control the core
17. Basic assembly programming idioms
18. Constant tables in program space
19. Trap/Interrupt vector table
20. Automated upload of overlays into program memory
21. Making room for another instruction
22. Opcode map
23. Sequencing the core
24. Synchronous Serial Debugging
25. MUX trees
26. Flags, PC and IO ports
27. Binary translation (updated)
28. Even better register set
29. A better relay-based MUX64
30. Register set again
31. Rename that opcode !
32. Register set again again
33. Yet Another Fork
34. What can it run ?
35. More register set layout
36. More VHDL and more gates
37. R7 P&R
38. Program Counter and other considerations
39. Bus names (SRC-SRI, DST/SND)
40. Now faster without the "PC-swap" MUX
41. A diode-less balanced relay amplifier
42. Imm4
43. Data retention times of hysteretic relay latches
44. Assembly syntax
45. Assembly in VHDL works
46. Improved Shuffling Unit
47. Improved ROP2
48. Improved linear power supply
49. Power supply for the register set
50. Mister Bin
51. Another opcode re-organisation
52. High-current germanium diodes
53. More high-current germanium diodes
54. The new disassembler
55. and the new assembler
56. An even better ALU
57. ROP2 reloaded
58. That ALU should be good
59. Netlist and structure of the adder
60. A new unit : the decoder
61. Making Y8 more energy-efficient with a deglitcher
62. Floorplanning
63. GHDL in a docker container
64. Scheduling
65. Scheduling (2)
66. Control-gating the register set
67. A little note
68. How to divide the register set's power consumption by about 5
69. Census of the gates
70. The nexus
71. A new assembler panel
72. Wiring the new assembler panel
73. More wiring of the new assembler panel
74. Interlocked switches galore !
75. ASM panel dimensions
76. Updated wiring of the new assembler panel
77. The disassembler panel
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